Dealing with projectile damage and having to strategically manage health adds another layer of depth to what before was mindless engagements before spamming the respawn button.Īt its core, Bo4 is a personification of how the shooting genre has changed over the years. While it feels incredibly familiar, which is what happens for such a long-running franchise, the removal of wall-running and verticality and a return to a more realism-based shooter is a welcome change. It'd be almost dishonest to say Bo4 doesn't build upon its tried-and-true base multiplayer well.
The game is no longer just hitscan, as firearms also dole out projectile damage-meaning bullet drop and the realism necessary for a battle royale mode is here.
The true varied, powerhouse nature of Bo4 gets showcased in Blackout, which features a double-digit classic map count all slapped onto one playing board.īut graphics are an afterthought compared to gameplay, as they should be.Ĭall of Duty needed a refresher and gets it here for those looking at the subtle mechanics. There's a close attention to detail on stuff like firearms, though things like ground textures aren't going to be as beefed up as they are in a single-player RPG. Refreshingly colorful in all game modes for a genre that often doesn't mind dulling everything out with browns and grays, environments are detailed and varied and actual problems are few and far between. Saying so does the beauty of the game a disservice, though. Like clockwork, this is the best-looking Call of Duty upon release.